Runescape News-20-Contact-1-10-07

 earth ballDeep within the Kharidian Desert, south of Shantay Pass, unrest is growing within the cities of Menaphos and Sophanem. With the threat of the Devourer still lurking in the shadows, the High Priest of Icthlarin has deemed it time to make contact with the citizens of Sophanem who had fled to Menaphos in the face of the recent plague. Thus far his attempts have proved futile, however, as Menaphos remains wary of the contagion and refuses to comply.

Perhaps all is not lost, though! Perhaps some brave soul will step up to this challenge and help out the High Priest! They will need to be well versed in the ways of the desert lands, having survived Icthlarin’s Little Helper as well as Gertrude’s Cat and Prince Ali Rescue. Adventurers with a desire to help should brave the desert as far as Sophanem and seek out the High Priest in the shade of the temple found in the south-west of that city.

Be prepared for what an ancient dungeon full of dangerous high-level creatures might throw at you. Rumour has it that certain sturdy inhabitants of this town have recently vanished during attempts to make contact with those over the river, so folk afraid of physical danger should probably steer well clear of this mission. Especially likely to come to a sticky end are those who rush in blindly and unprepared, though the careful and nimble explorer might find that success comes relatively easily. Those who prove themselves in this task can expect not only generous Thieving and Combat experience, but a new weapon that will prove most potent against Kalphites and other, as yet mysterious, foes. These rewards will come from both the High Priest and more unexpected sources; will you be among the first to experience them?

Make sure to pack your lantern, tinderbox, food, and plenty of guts, though maybe not your life savings. You’ll need them for one of the most dangerous places in RuneScape!

(No, honestly, we really mean that.)


In other news…Fans of Barbarian Assault will be glad to hear that we’ve fixed a number of bugs in that popular minigame, including the issue whereby players’ side-interfaces occasionally disappeared and the problem with the Horn of Glory interface getting closed. On a lighter note, the egg launchers have had their mechanisms adjusted so that they should no longer shoot innocent-looking pet cats.

If you’re waiting to be recruited for a game of Barbarian Assault, please note that you’ll now need to turn on the ACCEPT AID option if you wish to receive recruitment offers. This option is controlled by the button on the left of the Run/Walk toggle.

The animations of the defender weapons have been adjusted to fix the problem where players appeared to stop walking for a moment if they got hit while wielding a defender.

The effect of the Flames of Zamorak spell is to temporarily reduce its victim’s magic level. This was not working against players who’d boosted their magic levels (such as by drinking a potion). We have now fixed the spell to make it drain its victim’s magic level, even if that level had been boosted. A corresponding bug has been fixed with the Claws of Guthix.

This new quest seems pretty good cant wait to see the new weapon, Its been a while since they have done a desert quest so we will see how it goes.

http://www.runescape.com

Published in:  on January 10, 2007 at 9:41 pm Leave a Comment

Runescape News-19-Christmas Update!-18-Dec-2006

penguin

Bob’s bell rings, are you listening?
In the land, rune is glistening -
A beautiful sight,
we’re happy tonight,
walking in a RuneScape wonderland.

When it snows, ain’t it thrilling?
Find the kids, if you’re willing -
A pressie for me, and plant a new tree,
walking in a RuneScape wonderland.

Snow’s fallen on Karamja Volcano and there have been some strange goings on. The childerkins of Musa Point have been childernapped and some say that the gublinch are to blame! Go and see Shanty Claws, the singing werewolf sailor, in order to get the details. You can find him on the small jetty just to the north-east of the Karamja volcano. If you do well, you’ll be rewarded with a free to play festive hat. Additionally, if you are a member, you will get a seasonal tree to plant in your player owned house!

In other news, the “trimmed” amulets from the new treasure trails are now appropriately marked with a (t) at the end of their object name.

The Christmas update will be removed in the first update of January. However, the rewards for it will stay in the game.

Until then, best wishes and festive cheer to all of you!

I hope you get a  santa hatfrom this I would like to get one of those. It seems like a good Christmas Update.

http://www.runescape.com

Published in:  on December 18, 2006 at 9:45 pm Comments (2)

Runescape News-18-Animal Magnetism-12-12-05

behind 3Scientists in RuneScape’s lands have always been a bit insane, with heroic sorts often dragged into the researchers’ mad plans. Whether it has been Oddenstein turning assistants into chickens or Fenkenstrain making monsters from the sadly departed, their plans have never had much appeal to the common man. In these modern times, however, a new breed of scientist has emerged.Professor Oddenstein’s search for a reliable assistant continued after the affair of Ernest the Chicken and has finally been successful. Enter Ava, the newest inhabitant of Draynor Manor, now a proud resident of one of Draynor’s most historic homes. She shows no interest in megalomaniacal plans and scoffs at persecuting hapless minions. Her living arrangements are free of unusual furniture and she has no strange pets. In fact, all she desires is a good night’s sleep. She is not, however, without some signs of eccentricity. Not only is she looking for adventurers to help sort out her house, but she claims that animal magnetism may be in some way useful when wielding a bow…

In other news… The Cape of Legends developed a bug last week that caused it to display incorrectly if worn by a male character. Our team of highly skilled seamstresses has now restored the cape to its proper shape.

Players venturing into dark areas are now prevented from extinguishing their light sources. However this will not stop them being extinguished if something else tries to put them out, so be careful around underground rivers and giant moles!

The new dragonhide armour released with last week’s new treasure trail rewards now has a level 40 defence requirement.

The new quest seems a little odd i have no clue what good it will be. It has nothing to do with the new hunter skill.

Published in:  on December 13, 2006 at 12:35 am Leave a Comment

Runescape News-17-Treasure Trails, spiders and sheep-05-Dec-2006

gold

RuneScape players, dust off your spades, gather up your items and practice your emotes: new treasure trails are here! Emote-based treasure trails have been added to the types of trail available by the shifty-looking Uri and his team of agents. These will be dropped from now on amongst the existing clues you have grown to know and love. Uri’s clues will tell you where to go, what to wear and which emote he wants to see you perform in order to advance the treasure trail.If you’re lucky, your reward may include some of the new items, such as elegant clothing, new versions of old amulets, shirts featuring Bob the cat, full helmets bearing the heraldry that adorns the kiteshields already available and composite bows. The luckiest players will be given items from the 3rd Age sets, which cover all combat styles and consist of level 65 armors whose stats justify the rarity of their appearance.

Are you feeling lucky? Read all about the new items, and get details on the emote trails in the knowledge base today! Everyone, get trailing!


As you trek about the world searching for treasure, don’t forget to pause and take a look at the creatures that have been updated. New, shiny, woolly and scuttley versions of sheep and spiders have appeared today with the aim of brightening up the landscape. The ogre city of Gu’Tanoth has also had a makeover, as have the Watchtower Wizards and the arcane machinery they guard. So whatever you do, don’t forget to take time out from the digging and dancing to take a look!


In other news…

The mighty Guthix, in his wisdom, has decided that it is now safe for his Tears to award Hunter XP to adventurers for whom that is their lowest skill.

A bug has been fixed that prevented players from moving for a moment after arriving on Entrana.

The Rock Golem random event has grown tired of sitting behind rocks and glaring at pesky human miners, and has started training his Ranged skill. He’s now talented enough to chuck rocks at anyone who annoys him, so watch out for stony missiles when you’re mining!

The special attack of the Granite Maul has had a bug fixed that was draining too much of players’ special attack energy while only performing one attack if they accidentally double-clicked on the bar.

The New Tresure trail items are awsome there so cool . Basically thats it cool items.

Published in:  on December 6, 2006 at 1:23 am Leave a Comment

Runescape News-16-Behind the Scenes – December-01-Dec-2006

Unicorn

This month, we will kick straight off with a new batch of treasure trails, featuring new challenges based on emotes and items to get you to that crucial next part of the trail. High level trails will require even more thought, but this batch will also come with a huge new set of more than 100 rewards, featuring composite bows, high level prayer gear and new high quality versions of old favourites, such as glory amulets. We’re also going to release heraldic helms to go with your armour and some really rather glorious looking posh and emote-improving gear.All this, and we haven’t even mentioned the utterly unmentionable Third Age items! Items that will be even more difficult to obtain than a Champions Scroll from a pesky imp! Items that will be more sparkling than a wizard’s lucky bead! Items so… ahem. Well, we’ll let you find that out for yourself.

Reldo and his Knowledge Base team will also be releasing more of the popular area guides to places like Tirannwn, Gu’Tanoth, Morytania, the Kharidian Desert and Ape Atoll, as well as updating some of the older quests to use the Quest Help system.

Speaking of quests, this month’s adventure will be an archetypal damsel in distress quest. Sort of. Well, it’s going to have a damsel in it, and she’ll be in a spot of trouble… as anyone would be if they had taken up residence inside Draynor Manor. Will you stop by later this month to assist her with a rather poultry matter? Those who do are bound to find a use for her and her rather odd interpretation of Animal Magnetism.

We will also release a festive edition of the gallery, featuring some of your Christmassy submissions (keep sending them in), plus a few rather special comics. Naturally, Postie Pete’s been especially busy preparing for the Christmas rush, but he tells us that he’ll still be preparing another batch of letters for your yuletide enjoyment.

The ogres have been petitioning Bandos for a while for a new look fortress, and this December they will get it! He has agreed to give the city of Gu’Tanoth a lick of paint and a spot of spring cleaning, so keep your eyes peeled for a general area improvement of this mysterious, yet rather thuggish place.

And finally, the Christmas Update! This year, the little known Shanty Claws (the Sailor Werewolf) has heard terrible stories about evil activities underneath Karamja Volcano. Apparently children are going missing in the area, and for some strange reason, snow is predicted for the first time on this tropical island! What is really going on here? Are the TzHaar to blame, or is something more sinister up to some rather goblinny tricks? When this update is released later in the month, members and non-members alike will be welcome to join and earn a new seasonal object, and members will receive an additional treat for their player-owned houses.

We hope that your holiday breaks bring you happiness and celebrations, wherever you are!

 The New tresure  trails items will be cool. I can not wait for the christmas event and christmas. Champion scrolls or the fights are cool.

Published in:  on at 1:20 am Comments (2)

Runescape News-15-Eagles’ Peak-28-Nov-2006

squirrel crossbow

It had been a tough month at Ardougne Zoo. Word had come from Matthias, the falconer, that a Hunter skill was coming, and the keepers knew they had to do something to keep the zoo interesting. A new exhibit, it had been decided, was needed to draw the crowds away from the chinchompa-baiting to the south and Nickolaus – Ardougne’s self proclaimed top Hunter – had taken the task upon himself. There was one animal in particular that he believed would keep the zoo bustling and popular. Nickolaus was going to hunt a ferret!Unfortunately, not everything has gone according to plan. After setting out for the far western reaches, somewhere between the Piscatoris Fishing Colony and the Tree Gnome Stronghold, nothing more has been heard from the zoo’s eccentric associate. Can you help to find Nickolaus? Has his disappearance got anything to do with the fabled Eagles’ Peak? And what does all this have to do with rabbits?

Visit Charlie, one of the keepers at Ardougne Zoo, to begin a quest that will no doubt involve a spot of dressing-up, elaborate trials and several additions to your Hunter skill!


In other news…The Sandwich Lady went through a traumatic experience last week when she decided that the Drunken Dwarf had been stationary too long and needed a visit. Five hours of “kebab, please!” later, the frustrated and shaken Sandwich Lady has decided to make her interface a little more accessible by adding a menu that will help customers identify her wares. Hopefully, this will stop beer-swilling dwarves from making the same mistake again. Hopefully!

When you kill someone who’s using the Retribution prayer, you’re supposed to take a little damage as a penalty for killing them. However, it’s previously been quite easy to avoid this damage by running away. It won’t be quite so easy now.

The graphical improvement for sheep and spiders has had to be postponed by a few days. But don’t despair – those critters will get their promised makeover next week.

This new quest looks good now you can catch rabbts in hunter skill and you get to see huge bald eagles on a mountion which is cool. The new update for the retribution skill is good.

                                                                              http://www.runescape.com

Published in:  on November 30, 2006 at 1:18 am Leave a Comment

Runescape News-14-HUNTER SKILL!-21-Nov-2006

earth ball

Like a seasoned Hunter, skulking behind trees and keeping unseen, the Hunter skill has waited for the right moment and pounced. That’s right – after many months of patient tracking – the Hunter skill is upon us!Those stealthy and bold enough to become a master of the Hunter skill should begin at Yanille or Nardah. Marked by animal-skin icons on the minimap, two Hunter shops have taken up premises, selling the wares necessary to begin. A quick browse and shop for bird snares, teasing sticks and magical imp boxes, amongst others, will put you in fine stead for the adventures ahead! Who knows, you may even encounter Leon, an amateur inventor who has found a bow-dacious use for animal bones…

Ready to hunt and laden with animal traps, you will now be looking for somewhere to start your training. The Hunter skill comes with three brand new and vast areas, all denoted by the animal paw icon on the minimap. A quick scurry past the ogres of Gu’Tanoth and over the Feldip Hills will lead to the Feldip Jungle, teeming with explosive chinchompas, spined larupia and various other beasties. A trek past Rellekka, toward Trollweiss Mountain, will reveal the fearsome sabretooth kyatt and cohorts, while the grounds north of the Gnome Stronghold, now connected to the Piscatoris Fishing Colony, will open up – amongst others – Matthias’s magnificent falconry area!

Phew! This lengthy list does not even include the Hunter area near Uzer, nor the graahk stomping grounds round Cairn Isle, or the salamander and lizard trapping areas scattered throughout the world. See the Knowledge Base article for an extensive list of where you can test your abilities.

The Hunter skill brings with it not only new areas, but new experiences. Watch your falcon swoop after dashing kebbits. Jump over pits as you lure unwitting sabretooth kyatts into them. Scour the plains for butterflies with a net and jar in tow. Master the patient, yet rewarding, technique of animal tracking. These diverse abilities will be available to you as your Hunter skill develops.

As any esteemed Hunter will tell you, the thrill of the chase is also about the reward, and a career of hunting will provide you with so many. Arm yourself with the chinchompa, an explosive rodent that can be thrown long distances! Aid your battle-weary friends with stat-boosting butterflies! Load your swamp lizard and toast enemies with its flame-throwing abilities! Collect or sell the furs of your catches, possibly even making them into weight-reducing capes, gloves for Thieving or full camouflage gear! Oh, and don’t forget the imp-in-a-box, who will reluctantly help you when called upon…

So go hunt, stalk your prey stealthily and feel the call of the wild…

This hunter skill is amazing its something fun but im sure well get sort of boring later, but that how hunting works. it take patience and time, but the new cloths look cool and the new range weapons “salmanders” are awsome. The flamethrowing thing sounds awsome and the chinchompas outfit looks the coolest.

                                                                                     http://www.runescape.com

Published in:  on at 1:14 am Leave a Comment

Runescape News-13-Concerning imps and other things… -21-Nov-2006

deamon head

Improvement!It would, of course, be improper to leave out the other important updates for this week. As if the Hunter skill weren’t impressive enough! That’s right, the imps have had their impending makeover early, as a special treat for the impudent little blighters. Little do they know that weeks of being imprisoned in magical boxes lie ahead of them.


Fairy ringsKeen-eyed adventurers may find two new fairy rings that can transport them to two of the more remote Hunter training areas. The codes to access these rings will be published in our Knowledge Base in a few days – we’re not doing all the work for you!


A message from JunaJuna, the ancient snake who guards the Tears of Guthix, wishes it to be known that Guthix, in his wisdom, will not award Hunter XP to adventurers who drink his tears so soon after this skill is released. Anyone who would normally expect to gain Hunter XP as their reward will instead receive the bonus in their second-lowest stat.

When Guthix removes this restriction in early December, it will be announced in a news post.


In other news…Certain random events that give costumes as rewards will no longer hand out items that players already have stored in their houses’ costume rooms.

The attack animations of metallic dragons have been adjusted to fix the glitch that made their chests stretch incorrectly when they attempted to breathe fire.

You can no longer turn yourself into a rock or an egg while trying to pump or pedal the Blast Furnace!

Well the imps will look really cool and the hunter skill is great.

                                                                                    http://www.runescape.com

Published in:  on at 1:08 am Comments (3)

Runescape News-12-Player gallery and more bank space-13-Nov-2006

gallery

This week, the gods of RuneScape take a wee bit of a breather as the scribes and artists bring you their finest work. So what have Reldo, Postie Pete, the Makeover Mage and the Bank of RuneScape been up to?

First up, straight off the presses come the next batch of Area Guides. This time the researchers have been wandering westwards and brought back tales of Kandarin, Karamja and the Void Knights.

Postie Pete, of course, has had a hand (or a chin) in this update as well, bringing together some remarkable art by adventurers, heroes, scoundrels and curs from across the length and breadth of RuneScape. There are some amazing pieces in there, so you’d best put on your cleanest looking-at-artwork suit to visit the Player Gallery.

Reldo has also sent one of King Roald’s finest portrait painters to the Makeover Mage to capture some art for the Wallpapers section. It turns out the Mage has been busy updating some creatures, and we can now present you with the artists’ work – keep an eye out for these updated NPCs in the future. The sheep are gloriously fluffy; the imps look as mischievous as they behave; the spiders are as terrifying as Evil Dave’s Basement of DOOM.

The Bank of RuneScape has used all the revenue they gained from some very clever investments, and have added twenty-four more slots to all members’ accounts!

Diango’s Halloween problems have also sorted themselves out, so you’ll no longer be able to go into the workshop to defeat ghosts. If you’ve already got your rewards from there, though, Diango will be happy to give them back if you lose them.

We’ve also made the following changes and bug fixes:

  • Rune pouches don’t give you a message when you drop them. Instead, they just empty and fall on the floor.
  • Switching from any other weapon to a staff properly remembers your combat style.
  • Yew and magic trees in farming patches regrow properly when you chop them.
  • You can now take enchanted secateurs to Entrana when you go on a balloon trip there.
  • In Trouble Brewing, you can’t drop torches on the floor. This is to stop players dropping them for members of the opposing team, and spoiling their own team’s fun.
  • Noted items are back to having a black outline around the picture of the item.

I was glad they made more bank space I really need it. The new wallpapers look awsome and so do the new gallery pictures. Basicllay the next thing that is going to happen is the new skill Hunter will come out. I cant wait for that.

http://www.runescape.com

Published in:  on November 13, 2006 at 11:19 pm Leave a Comment

Runescape News-11-Behind the Scenes – November-01-Nov-2006

bug_tracking_3.gif

Welcome to November’s Behind the Scenes article!First to be released this month, we have Enlightened Journey. Rumours from Entrana suggest that one of the monks has an even greater desire to rise to the heavens than the others. In fact, his desire is so great that he is planning to make a hot air balloon! An experiment like that will need the expert help of an adventurer, so later this month don’t be surprised if you get invited to join Auguste on a trip across the world.

Watch out for trouble from the locals and a unique puzzle to tax your brain. For those who can keep their heads above the clouds, a rather nice reward awaits…

We’re also updating the website with a plethora of new area guides! About 20 new guides in total will be launched including the Void Knight Outpost, Brimhaven dungeon, Isafdar and the TzHaar City. Along with this we will also be launching a new set of wallpapers, another popular gallery page (for which the Postie is eternally grateful) and, of course, a new set of readers’ letters.

After that little lot, we’ll be giving you something we know all our members will be happy about: More bank space! We will be adding another three rows to the bank so you can store even more – erm – stuff! Hopefully, many of you are also using the new costume room (released last month) to store your costumes in, so you’ll find you’ve got even more room to keep all of your gear.

Now, we know what you’re thinking: “What on RuneScape can I do with all that new bank space?”
Well, how about we release lots of new equipment and objects for you to store, and perhaps even use with a shiny new skill? Yes, towards the end of the month we will be releasing the Hunter skill.

This new addition to the RuneScape skill list is a non-combat skill which gives the player the opportunity to track, net, trap and generally scare the fur right off a brand new range of creatures! Hundreds of new objects and large areas of the map will now be opened up to you to explore and lay in wait for these pesky varmints. Rewards range from brand new weapons and armour all the way to your own imp in a box.

Speaking of imps, they are due to go “under the knife” this month, along with spiders and sheep. These three beasties have somehow barged their way to the front of the queue and will be receiving the full treatment from the Makeover Mage and his (or her) team of surgeons. Naturally, this means all of the spiders will be getting a new look, so be prepared for some rather scary legs to be creeping round a forest / jungle / ice plateau / cavern near you.

And finally this month, we release our second quest: Eagles’ Peak. This exciting update is focused around the Hunter skill again, inviting the player to learn more about the mysterious disappearance of one of Ardougne Zoo’s freelance specimen hunters. After promising them the delivery of a rare ferret the poor chap set out to the far western reaches, somewhere between the Piscatoris Fishing Colony and the Tree Gnome Stronghold. Something strange must have happened to him, though, as he has been missing for days! Will you be able to use your new-found skills to track him down?

Don’t forget: The Halloween update will be taken down on the 13th of November, so don’t delay – get your pumpkin hats today!

This new hunter skill sounds nice, I cant wait for it to come out. I am glad they are making more bank space I really need the space I have no space left in my bank. There will be new spiders and sheeps and imps sounds good to.  Im not sure about the new quests , but i know thet will be a pain for the quest cape people. I want to see what the new cratures look like and what new armour runescape has made.

http://www.runescape.com

Published in:  on November 1, 2006 at 9:39 pm Leave a Comment